The Sandbox metaverse will hold its first public LAND presale in February.
Users will be able to purchase one of 1,200 premium LANDS that will be available for purchase beginning February 11th at 1PM UTC. Out of the five CoinMarketCap (CMC) heroes, Brawler, Sage, Protector, Hothead, and Liquifier, each of these LANDS will come with two exclusive NFTs. On OpenSea, 9 ESTATES will also auction off. In addition to the ESTATE, the highest bidder will receive the six heroes.
The Sandbox metaverse’s core utility token, $SAND, is the foundation for all transactions. Users can use the token to gain access to the site, play games, stake their money, and win incentives, among other things. As a result, it’s critical to provide consumers with as many options as possible for obtaining $SAND.
Bittres and Upbit Now has $SAND
As a result, $SAND is now available on two additional exchanges: Bittrex and Upbit. The $SAND coin has effectively entered the Korean market thanks to its listing on Upbit and the $SAND/KRW pair. $SAND is now available on Uniswap, Huobi, WazirX, Upbit, crypto.com, Polionex, Kyber Network, Tokyocrypto, MXC, Bitmart, Simplex, Maicoin, and Bittrex, among other exchanges.
The liquidity mining program extends to allow users to earn money by providing liquidity to the $SAND/ETH pool on Uniswap. The pool will continue to pay out $SAND tokens until February 26th.
The rewards distribute proportionally to a trader’s share of total liquidity. The most recent Game Maker update, with new features, shortcuts, and enhancements, released in December 2020.
The Game Maker will receive a fresh upgrade to prepare for the Pre-Season 0 events, with an emphasis on performance. A few improvements emerged to our architecture. The following are some of the new features that will be available in Game Maker V0.5.
New Features on Game Maker V0.5
The Game Maker tools will load and respond faster. This is the most significant update to V0.5; it ensures that there is less friction when creating.
Performance on larger experiences has improved. This update will be useful for creators who are creating complex experiences with a variety of assets. Game Maker will run faster and take less time to load.
When it comes to generating memorable experiences, the setting is important. Because lighting is so significant in games, we’ve improved on the existing presets by eliminating refraction mistakes on light surfaces and correcting color emission.
Three new experience templates added to the list of those that can create new experiences:
The Lab: An experience that tries out different behaviors and ways to use them.
Training Grounds: The location where some assets and components tried out and see how they interact.
The Bazaar: A reimagined version of the original Bazaar experience. It combines all the game’s elements into a single cohesive gameplay experience.
Players will now be able to view the first iteration of chat bubbles over their avatars’ heads when playing multiplayer. This is to make conversation with other players in the social hubs go more smoothly and livelier.
The NFT tab will display a complete list of NFTs and ASSETS utilized inside an experience, as well as identify the most popular assets used by other authors.
The Avatar, Enemy, and Combat Systems all continually improved. This time, there are additional visual cues to attacks, which display damage figures when an enemy is hit or blocked.
Chat bubbles will be visible over the heads of avatars when playing in a multiplayer mode. As a result, connecting with other players in the game’s social hubs should become a more pleasurable experience for everyone involved.
The NFT tab will show a complete list of NFTs and ASSETS used in an experience, as well as which assets are most popular among other authors. The Avatar, Enemy, and Combat Systems are all being upgraded on a regular basis. Visual cues have been added to attack this time, which display damage statistics when an enemy is hit or blocked.